Student delegateIn the room

Crisis committees in Model UN: how they work, with crisis notes and directives

In short

A crisis committee in MUN is a fast committee where you usually play a character, such as a minister, in a story that keeps changing. The crisis staff, called the backroom, keep sending updates. You answer on two tracks: directives the whole room votes on, and crisis notes you send alone.

You are Marenland's Minister of Energy when the update lands: a cyclone has cut the road north, and hospitals there are short of fuel. Your cabinet starts a directive to send fuel by sea. Then you send a crisis note on your own, asking a newspaper editor to photograph the first delivery.

In this guide · 10 parts · 15 min

How a MUN crisis committee works

You act in the room and by private note, the backroom turns your moves into the story, and it builds to one big move.

A crisis committee runs on two rooms: the front room you sit in, which acts through directives, and the backroom out of sight. Its crisis staff play the rest of the world and announce what happens next. Between the two, you work with four things:

Story time often runs faster than real time, so one session can cover weeks. Afraid the pace will lose you? Arrive knowing your character, with your first two crisis notes drafted, and you start ahead of the room.

Some crises add a twist: two rooms on opposing sides in a joint crisis, or a real moment from the past in a historical crisis.

Directives, crisis notes, communiqués and press releases

Directives go to the whole room, crisis notes only to the backroom, and communiqués and press releases to the world of the story.

Before you write anything, ask who should see it. The table shows where each paper goes and what it does.

What you can send, and who sees it
Paper Who writes it Who sees it What it does
DirectiveSponsors in the committeeThe whole roomOrders an action once a majority passes it
Crisis noteYou alone, as your characterOnly the backroomUses your own powers, often in secret
CommuniquéThe committee or one characterIts recipient, and the room if the committee sends itCarries a message to another government or group, and the backroom answers for them
Press releaseThe committee or one characterThe public in the storyShapes what the story's public believes

Use a press release only when public opinion matters to your plan, for example to calm a panic, because every rival reads it too. For the tone of a real announcement, read the Security Council's press statements on the UN's meetings coverage site. Where a conference runs a press corps, it reports on your committee too.

Names vary from one conference to the next. You may see every private action called a directive, or crisis notes called personal directives or portfolio requests. Some high school conferences run crisis as a Security Council with no private notes at all, so read your conference's crisis rules first.

Exercise

Directive or crisis note?

You are the Minister of Energy in a cabinet crisis. You want to move part of the ministry's fuel reserve to a depot only you control, before the rest of the cabinet notices. What do you send?

  1. Option A A directive, signed by as many ministers as you can find. Show feedback

    Not quite The whole room debates and votes on a directive, so the cabinet would notice at once.

  2. Option B A press release announcing the move. Show feedback

    Not quite A press release tells the whole story world, the opposite of what you want.

  3. Option C A crisis note to your deputy, with exact quantities, a place and a cover story. Show feedback

    Right Only the backroom sees it, and the move uses your own power over the reserve. A cover story, such as logging it as cyclone relief, keeps it from leaking.

  4. Option D A communiqué to a neighbouring government. Show feedback

    Not quite A communiqué leaves the room, but it does not move your ministry's fuel.

Hint 1

Who must not find out, and which paper do they never see?

Show the model answer

A crisis note, because the move is secret and uses powers your seat already has. Add a cover story: a minister quietly moving fuel while hospitals run dry is what the backroom leaks next. A directive would put the plan to a vote in front of the people you hide it from.

Check your answer

How to write a directive in MUN, with an example

A directive is the room's order on one issue: exact about who acts, how much, where, by when and who pays.

A directive works like a short draft resolution. It has sponsors and signatories, skips the preambular paragraphs and usually passes by simple majority. Four rules help it pass:

  • One issue per directive. A directive that sends troops and raises a tax loses everyone who opposes either half.
  • Exact details. Give numbers, places and deadlines, never “enough” or “soon”.
  • Build on what came before. Refer to earlier directives by number, so the backroom sees a plan.
  • Every word counts. Vague text lets the backroom choose the outcome, and it picks the best story. Send “the navy” without a destination, and it may sail somewhere you did not mean.

The example below is the directive from the opening scene, set on the invented island of Marenland.

A directive in a cabinet crisis
  1. TitleDirective 1.3: Emergency fuel for the northern hospitals
  2. SponsorsMinister of Energy, Minister of Health
  3. SignatoriesMinister of Finance, Chief of the Coast Guard
  4. 1Instruct the Ministry of Energy to release 40,000 litres of diesel from the national reserve at Port Calder, placed under cabinet control by Directive 1.1, to the three hospitals in the northern province within 24 hours.
  5. 2Instruct the Coast Guard to carry the fuel on two vessels and return them to Port Calder once it is delivered.
  6. 3Instruct the Ministry of Finance to pay for the transport from the emergency budget, up to 2 million marks.
  7. 4Instruct the Ministry of Health to report each hospital's fuel stock at the start of the next session.

Practice sample

Each paragraph names who acts and what they do, so the backroom has nothing to guess. The first paragraph builds on an earlier directive. The last sets up the next step, because the report gives the cabinet a reason to act again.

Many conferences run MUN Command for every committee. If yours does, sponsors can write a directive together in its live document editor, with no Google Docs or shared folders. Its committee chat replaces paper notes to the chairs, so send crisis notes the way your conference asks.

The two tracks work best together: in public, the Minister of Energy saves the hospitals with Directive 1.3. In a crisis note, the same minister keeps part of the reserve in a depot only the ministry controls. By the third session the cabinet depends on that fuel, so the minister's next directive has the votes it needs.

How to write a crisis note: an example and five rules

Write one goal in your character's name, with who, what, where and when, in your conference's format.

A crisis note is where your character chases their own goals, using the powers and contacts of their seat. The backroom reads it, plays whoever you wrote to and answers.

  • Follow your conference's format. Many conferences want a letter in character to someone in the story, such as your deputy; others want a plain note to “Crisis”. Either way, make your aim clear in 30 seconds.
  • One goal per note, with its steps. A tiny request can get lost in a pile of hundreds, so give the goal, the steps and what happens if a step fails.
  • Who, what, where, when, why and how. A note the backroom must guess at gets a vague answer or none.
  • Secrecy and a reward. Say how you keep it quiet when it must stay secret, and what the person gets for helping.
  • Number your notes. Refer back to earlier ones and their replies: “Following my note 4 and Friday's front page, I need ...”.
A weak crisis note
  1. ToCrisis staff
  2. NoteThe Minister of Energy wants public support and uses the media to get it.
The same move as a strong crisis note
  1. ToTomas Reyes, editor of the Calder Herald
  2. FromMinister of Energy
  3. NoteTomas, the first fuel delivery reaches Northern Hospital at 6:00 on Thursday. Send a photographer to the hospital gate and run the picture on Friday's front page. In return, you get my first interview since the cyclone, on Saturday. Do not say the information came from my office.

Practice sample

The weak note names nobody who can act and asks for nothing specific. The strong one is a letter in character with a time, a place and a price. At a conference that wants plain notes to “Crisis”, the same details still make it work.

Exercise Timed: 5 minutes

Rewrite a weak crisis note

You are the Minister of Energy in the Marenland cabinet, at a conference that wants crisis notes written as letters to people in the story. Rewrite this note so the backroom can act on it. Give yourself five minutes; in a busy session you may have only two or three.

  1. ToCrisis staff
  2. NoteI want to find out what the Minister of Defence is planning.
Hint 1

Who in the story could find out for you?

Hint 2

Say where and when they should report, what they get for it and what happens if they are seen.

Show the model answer
  1. ToAna Ruiz, my former aide, now on the Minister of Defence's staff
  2. FromMinister of Energy
  3. NoteAna, find out what the Minister of Defence is planning: who they have met since the cyclone, and whether any Coast Guard ships or troops are moving. Tell me in person at my office at 21:00 tonight, not by phone. If anyone asks why you came, you were collecting your old files. Your old post at the ministry is yours again when this is over.

The note goes to someone who can find out and says what, where and when, with a cover story and a reward. It asks, not tells, because the backroom decides what the Minister of Defence did. Many backrooms accept an invented contact like Ana; where yours does not, as in a historical crisis, spend your first note recruiting one.

Check your answer

Portfolio powers: what your character can do alone

Your office sets what you can do without the room; research it, and ask the dais when you are unsure.

A finance minister moves money, an interior minister commands the police and a general commands troops. The backroom has the final say, and many background guides (some conferences call them study guides) list each character's powers.

Research the office as well as the person: biographies, the law that sets out the office's powers and what past holders did in real crises. Note your personal resources too, such as money, family and people who owe you favours. The research guide shows where to look for a character.

If your background guide lists no powers, ask the dais before the conference, and state what you assume in your position paper. In session, when you are unsure a power is yours, ask the dais before you build a plan on it.

In a Security Council crisis

Here the powers belong to the Security Council as a whole, and it acts by resolution. Under Chapter VI of the UN Charter, it calls on the parties to settle peacefully. Under Chapter VII, it can order sanctions and, if those would fall short or have failed, the use of force.

A resolution needs nine of the fifteen votes, and no permanent member may vote against it. A no from China, France, Russia, the United Kingdom or the United States is the veto. If your Council takes notes and a veto blocks it, notes as your own government, such as moving ships, often decide the crisis.

What the backroom does with your notes

Every reply, refusal and update tells you something, if you read it for its cause.

The crisis staff read every directive and note and decide what happens next. A reply can grant your note, grant part of it or refuse it, and some notes get no reply until an update shows the result.

A refusal tells you something: the move was too big for this point in the story, outside your powers or short of details. Make a smaller move, add the detail, or ask what your character needs first. If the same plan keeps coming back refused, change the plan, not the wording.

Read each update for its cause, because many answer what a delegate sent. A leaked document may answer someone's note. Whoever works out whose note it was knows where the next fight will be.

How a crisis builds over the conference

Gather resources early, test them in the middle and make your big move before the final session.

Many crisis committees build like a story in three acts, so plan your notes in the same shape:

  1. Early sessions. Gather what you will need later: money, people, information and allies in the room, with small notes the backroom can easily grant.
  2. The middle. Test your plan on a scale the backroom can accept, such as one deal or one arrest, and learn how it responds.
  3. The second-to-last session. Make the big move your earlier notes made possible. Many backrooms write the final session themselves, so a move sent in the last half hour may never get a reply.

A delegate who stages a coup in the first hour has nothing to build on and is usually refused. One who spent two days placing allies and money can ask for much more later, and the backroom has reason to say yes.

Joint crisis committees (JCC)

A JCC splits one story across two or more rooms on opposing sides, so plan for moves you cannot see.

In a joint crisis committee, two or more rooms play opposing sides of one scenario, such as two governments close to war. The crisis staff of all the rooms run one story together, and what the other room does reaches you through updates, often late or incomplete.

So never assume you know what the other side has done. Plan for more than one of their moves, and use notes to learn about the other room. Keep your plans quiet, because a character in your own room may have friends on the other side.

Historical crises: how to play a real person in the past

Play from your character's seat on the start date: use only what they could know then, and let the story change.

In a historical crisis you play a real person at a real moment, and the committee may take the story where history did not go. The start date is your line: everything before it is your character's past, and nothing after it has happened yet.

  • Know your character's past. Research events up to the start date, and the person's allies, rivals, beliefs and powers. The backroom works from the same history.
  • Use only what they could know. Argue from what your character knew that day, not from what historians found out later.
  • Let history change. Once the committee acts, the real outcome is no guide. React to each update as your character would, not as the textbook says.
  • Speak and act in the period. Use the names and titles of the time, and the tools: your character sends a telegram, not a text message.
Hindsight or in character? A Soviet adviser on 23 October 1962
  1. HindsightWe all know we back down in the end, so let us offer to remove the missiles now.
  2. In characterThe Americans keep missiles in Türkiye, on our border. Ask Washington what it would give for ours in Cuba.

Practice sample

The first line uses the ending, so the chairs stop trusting the character. The second uses only what an adviser knew that week, and it gives the backroom a move to answer.

Common crisis mistakes

The habits that get notes refused and delegates ignored, from the big move first to banned storylines.

  • The big move first. A coup or an assassination in the first session, with nothing built to support it. Build up to it instead.
  • Ignoring the front room. Directives shape the story too, and the dais watches how you work with the room.
  • Threats with no purpose. A character who threatens everyone ends up with no allies, in the story and in the room.
  • Banned storylines. Many conferences ban sexual violence and genocide outright, and some ban torture. Ask the dais before you write anything close to them.

The front room often debates in one long moderated caucus, but procedure still applies. Motions, voting and points work much as in any committee, so keep the list of points and motions close.

You can now write a directive and your first crisis note.

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Questions and answers

What is a crisis committee in MUN?

A fast committee where you usually play a character in a story that keeps changing. The crisis staff send updates, and you answer with directives the room votes on and crisis notes you send alone.

Can I do a crisis committee at my first conference?

You can, if you like deciding quickly, though many delegates try a slower General Assembly committee at their first conference. The strongest crisis delegates arrive knowing their character, with their first notes drafted. The crisis committee page lists conferences that run one.

What is the difference between a directive and a resolution?

A directive is a short order on one issue, with no preambular paragraphs, and it usually passes by simple majority. A resolution is a longer text with preambular and operative paragraphs, often debated over several sessions.

How long should a crisis note be?

Short enough to read in 30 seconds, so a few sentences. Give one goal, who acts, where and when, how it stays secret and what the person gets for helping.

What are portfolio powers in MUN?

What your character can do alone, without a vote of the room, because of their office. A finance minister moves money and a general commands troops. If your background guide does not list them, ask the dais.

What is a JCC in MUN?

A joint crisis committee. Two or more rooms play opposing sides of one story, such as two governments close to war. The crisis staff of all the rooms run one story together.

Do crisis committees need a position paper?

Many do, written as a plan of action for your character rather than a country's policy. Say who your character is, what they want by the end, their powers and resources and their first three moves. Conferences set their own guidelines, so read your background guide.

What happens if my character is arrested or killed?

Ask the dais. You usually get a new character or a way back into the story. An arrest is often the start of a new plot, not the end of yours.

On this page

  1. How it works
  2. Your papers
  3. Directives
  4. Crisis notes
  5. Portfolio powers
  6. The backroom
  7. The crisis arc
  8. Joint crisis
  9. Historical crises
  10. Mistakes
  11. Questions