TCR Event 2026

The Crisis Room

Dec 26, 2026 Damour, Lebanon

The Crisis Room

Closes Dec 19

Conference

Damour, Lebanon·Asia

Dec 26, 2026

40 delegates expected

High school and university students

In English

Applications

Open
Sep 23 – Dec 19, 2026
  • Delegates

About

The Crisis Room is TCR's immersive youth diplomatic simulation, placing participants inside rapidly developing situations where diplomacy, negotiation, intelligence, and decision making collide.

Committees

    1. THE ASSASSINATION THAT SHOCKED THE WORLD WHO KILLED DONALD TRUMP?

    Room One

    English

    Topic

    THE ASSASSINATION THAT SHOCKED THE WORLD WHO KILLED DONALD TRUMP?

    About the committee

    The United States has entered a moment of uncertainty. In this hypothetical crisis scenario, President Donald J. Trump has been assassinated, sending shockwaves through Washington and the international community. Governments must now confront an urgent question: who can be trusted? Participants will navigate the political and diplomatic consequences of the assassination while governments attempt to establish what happened, evaluate intelligence, and determine how to respond. With alliances, rivalries, national security, and international stability at stake, every accusation carries consequences. Acting without credible evidence could trigger diplomatic confrontation or further escalation. The challenge is not simply to find an answer. It is to determine when there is enough evidence to act.

    Countries

  • 23 countries
    1. HOLLYWOOD UNDER FIRE PROTECTING ACTORS, COPYRIGHTS, AND INDUSTRY INTEGRITY

    Room Two

    English · 23 countries

    Topic

    HOLLYWOOD UNDER FIRE PROTECTING ACTORS, COPYRIGHTS, AND INDUSTRY INTEGRITY

    About the committee

    The entertainment industry is entering another major technological transformation. Artificial intelligence can now generate music, images, scripts, voices, performances, and other forms of creative content. But as technology becomes capable of reproducing aspects of human creativity, a fundamental question emerges: what does it mean to be a creator? Actors, writers, filmmakers, musicians, studios, technology companies, governments, and audiences all have competing interests in determining what comes next. Participants will confront questions surrounding creative ownership, the protection of an artist's identity, technological innovation, regulation, and the future of the entertainment industry. The challenge is to find a balance between innovation and protection and decide who should have the authority to define that balance.

    Countries

Organizers

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